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2026
SKETCHZ
Multiplayer first-person shooter built in Unity, developed with a team over a three-month project.
- Built the complete weapon system and first-person view, including weapon and UI logic
- Designed adaptive, data-driven weapons using Unity ScriptableObjects, with loot and rarity mechanics
- Implemented paint decals/VFX, team colors, throwables (bombs/mines), and a healing system
- Integrated custom music, animations, and network-ready weapon data for multiplayer
Unity
C#
Team project
Corentin Didot